AKITSORA GAMING

Kuniumi

At the dawn of the world, one drop from a spear's tip became an island on the sea of chaos.

Kuniumi is an 8×6, 1679616-ways slot. Drops from the heavenly spear raise island wilds; in the free spins the islands stay, grow, merge and multiply, up to the Great Eight Islands at ×10.

Demo play uses virtual credits with no monetary value.

RTP
96.50%
Volatility
Very high54.53
Max win
25,000× bet
Bonus buy
161.33 / 555.89× bet

In-game screens

Captured straight from the running game — real boards, real wins.

Kuniumi — The sea of chaos
The sea of chaosAn 8×6 sea, with the two deities on the Floating Bridge above, the spear's tip reaching into the water.
Kuniumi — Drops raise islands
Drops raise islandsA drop from the spear raises an island, and its reel links the ways.
Kuniumi — Kuniumi
KuniumiIslands stay, grow a cell every spin, merge when they touch and multiply.
Kuniumi — Big win
Big winA single round is capped at 25,000× the bet.
Kuniumi — Bonus buy
Bonus buyTwo options: ×161.33, or ×555.89 starting with 3 islands.
Kuniumi — In-game paytable
In-game paytableThe RGS supplies the island ladder and the Great Eight Islands; this page reads the same game definition.

Specification

Type8 reels × 6 rows, 1679616 ways (pays from 3 consecutive reels on the left), sticky wild islands that grow and merge
Return to player (RTP)96.50%
Bonus buy RTP (Kuniumi)96.50%
Bonus buy RTP (Kuniumi · three islands)96.50%
VolatilityVery high (54.53)
Hit rate25.83%
Rounds winning ≥ 1× bet5.48%
Max win per round25,000× bet
Free spins (Kuniumi) frequency≈ 1 in 298.78 spins
RTP verificationExact base game + 9,000,000 feature samples; combined RTP 96.6625%, 2σ margin ±0.3373 percentage points; independent implementation (separate code, not the engine) with 1,200,000,000 feature samples: combined RTP 96.4986%, 2σ margin ±0.0291 percentage points

Game math specifications and the paytable are read at build time from the definitions shared with the server code. See Math version for the configuration shown; confirm any other version or operator-specific settings separately.

How wins work

  • The board has 8 reels × 6 rows and 1679616 ways, with no fixed paylines. Matching symbols that appear on 3 or more consecutive reels from the left pay.
  • The island is wild and substitutes for regular symbols (not for Onogoro island); it only appears on reels 2–8. A reel with an island reads only its islands: each island on that reel is one choice (however many cells it covers) and the other symbols on it do not count.
  • A way multiplies the multipliers of every different island it passes; an island spanning several reels counts once.
  • Onogoro islands do not pay on ways: 3 or more anywhere start Kuniumi (free spins).

Paytable

Values are base-game total-bet multiples per way: a win = total bet × table value × ways × the multiplier of every island the way passes (each island counted once). A reel with an island reads only its islands: each island on that reel is one choice and the other symbols on it do not count. The free spins use a separate, lower paytable (island multipliers still multiply). The paytable is the same data shown in game.

Symbol3 reels4 reels5 reels6 reels7 reels8 reels
Ame-no-nuboko spearHigh-pay 0.060.090.120.150.180.21
Floating Bridge of HeavenHigh-pay 0.0480.0720.0960.120.1440.168
Golden dropHigh-pay 0.0380.0570.0760.0950.1140.133
Eightfold cloudsHigh-pay 0.0320.0480.0640.080.0960.112
Wave crestLow-pay 0.0120.0180.0240.030.0360.042
Sea foamLow-pay 0.0120.0180.0240.030.0360.042
Tide lineLow-pay 0.0090.0130.0180.0220.0270.031
HazeLow-pay 0.0090.0130.0180.0220.0270.031

Special symbols

Island

Wild. Substitutes for regular symbols but not for Onogoro island; reels 2–8 only. A reel with an island reads the island, and island multipliers multiply along a way. In Kuniumi islands stay and grow one cell every spin.

Onogoro island

Scatter. No connection required: 3 or more start Kuniumi; 3 or more during the bonus add 5 spins. Ones covered by an island do not count.

Drop

Falls from the tip of the heavenly spear and raises an island where it lands. Not on the reels.

Features

Drops raise islands

Now and then in the base game, drops fall from the tip of the heavenly spear (up to 3) onto reels 2–8: each one raises a ×2 island for that spin. A reel with an island reads the island, which often links the ways on both sides.

Kuniumi: islands grow

3/4/5 Onogoro islands award 10/12/15 spins of Kuniumi; 3 or more during the bonus add 5 spins. 1 island rises from the sea at the start, and islands stay for the whole bonus, growing one cell up, down, left or right every spin. Islands that touch merge into one, keeping the higher multiplier. Drops keep falling and raise new islands.

Multiplying islands

In birth order the first island is ×2, each next one is one higher, and from island 7 on they are all ×8. A way that passes several different islands multiplies them all: later islands are worth more, and linking a few at once multiplies the win several times over.

The Great Eight Islands

The spin that raises island number 8 is the Great Eight Islands: every island lights up, the clouds part, and that spin's win is multiplied by 10 (once per bonus).

Volatility and positioning

Volatility 54.53. The 25.83% hit rate counts any winning round; 5.48% of all rounds return at least the stake. The base game carries about 45% of the RTP; Kuniumi comes about once every 298.78 spins, and the big wins almost all come from several islands multiplying. A single round is capped at 25,000× the bet and ends when it hits the cap. This describes the product's positioning and does not guarantee any single session.

Bonus buy

Pay 161.33× the bet to start Kuniumi (10 spins, 1 island at the start), or 555.89× for the enhanced version that starts with 3 islands. Each price follows the expected value of that purchase route (bonus-buy RTP 96.50% and 96.50%) and is calibrated separately from regular play.

Technical

Game codeaki_kuniumi
Math versionku1
TechnologyHTML5, no plug-in; one client for desktop and mobile
ViewportLandscape with proportional scaling
In-game languageTraditional Chinese (additional languages on request)
CurrenciesTWD (others can be registered on request)
IntegrationTransfer wallet (Operator API v3), launch-token redirect

Sources & verification scope

This product specification is written and maintained by its developer, Akitsora Gaming (AKI電子 in Taiwan). Measurement methods and sample information for RTP, volatility and hit rate appear in the specification table. Sampled results have uncertainty; RTP describes long-run return, not an individual player or session outcome.

Internal simulations and tests are not independent certification. We do not currently hold GLI or BMM certification reports. Supply to a market requiring third-party certification depends on completing its requirements.

See slot game development and supply for integration and supply scope, About us for development and content responsibility, or contact us for a math summary, version confirmation or a correction to this page.

The story

Fiction and adapted settings written by Akitsora Gaming for this title, including invented dialogue and events. This is not a historical or folklore reference. The rules and specification tables define the gameplay and math.

At the dawn of creation, before the earth had a name,
two deities stood on the Floating Bridge of Heaven and lowered a jewelled spear into the sea of chaos.

I. The Spear on the Floating Bridge

In the opening chapter of Japan's ancient chronicles, the world below heaven was a shapeless ocean of rolling wave crests, drifting sea foam, and shifting tide lines. Parting the eightfold clouds and golden morning haze, the creator deities Izanagi and Izanami stepped out onto the Floating Bridge of Heaven and gazed down into the dark waters.

Together they grasped the jewelled heavenly spear Ame-no-nuboko and plunged its blade deep into the brine, stirring the primeval sea until the currents thickened and swirled around the shaft. When at last they lifted the spear, a gleaming golden drop clung to its tip and fell back toward the deep.

II. The First Island Rises

Where that solitary drop of brine struck the water, the salt coagulated into the very first island of the world, Onogoro. On the reels, whenever a shimmering drop falls from the tip of the heavenly spear onto the central columns, a verdant island rises from the sea to bridge the ways on either side.

Any reel that holds an island looks only to its islands during evaluation, letting ordinary waves, foam, and mist step aside so the new land takes precedence. Each newly risen island acts as a sacred pillar in the swirling tide, linking distant symbols across the board in a single sweeping stroke.

III. Islands That Grow and Merge

When enough Onogoro islands appear across the sea on a single spin, the realm enters the sacred age of Kuniumi, the birth of the land. An initial island rises from the waves at the outset, and throughout the free spins every island remains on the board, expanding outward by one cell up, down, left, or right on each round.

Drops continue to fall from the spear, raising newer islands with ever higher multipliers in the order of their birth. Whenever two growing islands touch across the water, their shores merge into one larger landmass that keeps the higher multiplier, while ways passing separate islands multiply them all together.

IV. The Great Eight Islands

As island after island rises from the brine and spreads across the sea, the creation myth builds toward its crowning moment. The spin that gives birth to the eighth island heralds the Great Eight Islands: the eightfold clouds part from horizon to horizon, every island blazes with golden light, and that spin's entire harvest is multiplied.

Sharing its ancient mythological lineage with the tales of Amaterasu and Yamata no Orochi, this story of spear, drop, and rising land is the game's artistic theme rather than a promise: every spin's outcome is governed solely by the server's random number generator.

Want to spin Kuniumi yourself?

The demo needs no account — click and spin. For integration docs, the math summary or sandbox access, send us an email.

Demo play uses virtual credits with no monetary value.